Ordering
How Many Pieces Do You Have to Order?
Most shops quote a minimum built around their own setup time. Here is what our minimums actually are, why they are set where they are, and how to size a first order for a small team.

The first question a practice manager, an innkeeper, or an office administrator asks is almost never about thread. It is about quantity. How many do we have to buy? The answer decides whether branded apparel is a project for this quarter or a project for someday.
Here is where we set the line, and the reasoning behind it.
Our minimums
- Embroidery: 6 pieces, mixable across garment types. Not six of one style. Three polos, two quarter-zips, and a cap meet the minimum as long as the same logo is stitched on all six.
- DTF printing: 1 piece. A single replacement shirt, a late roster addition, or a one-off for a new hire is a real order, not a favour.
- Screen printing: 12 pieces. Screen printing earns its keep on quantity; below a dozen, DTF is usually the better result for the same money.
There are no screen fees and no setup fees on top of those numbers. Digitizing, which is the one real up-front cost in embroidery, is charged once per logo and disclosed in the quote before you approve anything. Reorders of the same mark carry no new digitizing charge, because we keep the stitch file.
Why six, and why mixable
Plenty of established decorators set embroidery minimums at 24 or 48 pieces. That is not arbitrary; a shop set up to run large contract work loses money threading a machine for a handful of garments, so it prices the small order away.
The trouble is that the businesses we serve most often are not shaped like that. A med spa has four providers and two front-desk staff. A boutique inn has nine people across housekeeping, maintenance, and the front desk. A three-partner firm wants six shirts and one jacket. Those are not starter orders on the way to something bigger; that is the whole team, and they deserve apparel that looks like it was made for them.
Mixable matters as much as the number. Uniform needs are rarely uniform. The owner wants a woven button-down, the clinical staff want performance polos, and the person who is outside twice a day wants a soft shell. Forcing all six into one style to satisfy a minimum produces a program nobody actually wears.
How to size a first order
The instinct is to order one garment per person. It is usually the wrong call, and the reason is laundry. A single polo gets worn on Monday, washed Monday night, and worn again Tuesday, which ages it three times as fast as it needs to age and leaves your team in a plain shirt any week that gets busy.
A workable first order for a small team
- Two pieces per person for anyone patient-facing or guest-facing. Two polos, or a polo and a woven, gives a true rotation.
- One layer for the people who need it. A vest or soft shell for whoever works the cold end of the building, greets people outside, or drives between sites.
- Two or three extras in your most common sizes. The next hire starts before the next order arrives, and an unbranded new person on the floor is the exact thing a uniform program exists to prevent.
- One cap, if caps make sense at all. Order one, wear it for a week, then decide whether to commit.
For a six-person practice that arithmetic lands near fourteen to sixteen pieces, which is a modest order, not a capital project. And because the stitch file stays with us, adding two more in March costs the garments and the stitching, nothing else.
Sizing, before you buy for everybody
Apparel sizing is inconsistent between mills, and a medium in one brand is a large in another. Before a first order for a whole team, ask for the specific style we are quoting in one or two sizes so people can try them on. It is a small delay that prevents a large and unfixable mistake: once a garment is stitched, it cannot be exchanged.
What happens after you say yes
We quote in one business day. Once your artwork is digitized and you approve the stitched proof, most embroidery orders ship in 7 to 10 business days. Businesses in central North Carolina and Southern Virginia get free delivery; everywhere else ships to your door.
Talk to us about your order
Most embroidery orders ship in 7–10 business days once you approve the proof. Embroidery starts at 6 pieces, mixable across garment types, and we quote in one business day.
